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18 lines
647 B
C#
18 lines
647 B
C#
using Daybreak.Shared.Attributes;
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using System.Text.Json.Serialization;
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namespace Daybreak.Configuration.Options;
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[OptionsName(Name = "ReShade")]
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[OptionsIgnore]
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internal sealed class ReShadeOptions
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{
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[JsonPropertyName(nameof(Enabled))]
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[OptionName(Name = "Enabled", Description = "If true, Daybreak will attempt to inject ReShade into the starting Guild Wars executable")]
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public bool Enabled { get; set; } = false;
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[JsonPropertyName(nameof(AutoUpdate))]
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[OptionName(Name = "Auto-update", Description = "If true, Daybreak will periodically check ReShade for updates")]
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public bool AutoUpdate { get; set; } = true;
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}
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