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* Bump version to 0.9.10.1 * Bump Microsoft.Web.WebView2 from 1.0.3719.77 to 1.0.3800.47 (#1442) --- updated-dependencies: - dependency-name: Microsoft.Web.WebView2 dependency-version: 1.0.3800.47 dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * Improve mod view responsiveness (#1443) * Improve application launcher logging (Closes #1441) (#1444) * Damage modifier 0x248 (Closes #1438) (#1445) * Initial commit * Setup generator * Progress * Update generator * Initial commit * Setup generator * Progress * Update generator * Fix library loading * Move code to gwca * Fix leave party * Disable console on Release * Add more exports to gwca * Upgrade gwca * Fixes to character selector * Fix GetWindowHandle * Move character selector to frame based * Fix config spamming --------- Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Alexandru Macocian <amacocian@microsoft.com>
49 lines
914 B
C#
49 lines
914 B
C#
using System.Runtime.InteropServices;
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namespace Daybreak.API.Interop.GuildWars;
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[GWCAEquivalent("Profession")]
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public enum Profession : uint
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{
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None,
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Warrior,
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Ranger,
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Monk,
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Necromancer,
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Mesmer,
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Elementalist,
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Assassin,
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Ritualist,
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Paragon,
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Dervish
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}
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public enum ProfessionByte : byte
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{
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None,
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Warrior,
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Ranger,
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Monk,
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Necromancer,
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Mesmer,
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Elementalist,
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Assassin,
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Ritualist,
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Paragon,
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Dervish
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}
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[StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0x0014)]
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public readonly struct ProfessionsContext
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{
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public readonly uint AgentId;
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public readonly Profession CurrentPrimary;
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public readonly Profession CurrentSecondary;
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public readonly uint UnlockedProfessionsFlags;
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public bool ProfessionUnlocked(int professionId)
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{
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return (this.UnlockedProfessionsFlags & (1U << professionId)) != 0;
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}
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}
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