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https://github.com/gwdevhub/Daybreak.git
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* GWCA integration GWCAMemoryReader partial implementation * Complete Daybreak.GWCA implementation Fix metrics view Upgrade dependencies * Update version * Add solution dir property * Another try * Fix version check * Fix codeql pipeline * Codeql fixes * Fetch submodules * Final codeql change
18 lines
381 B
C++
18 lines
381 B
C++
#pragma once
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#include <cstdint>
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#include <GWCA/GameEntities/Map.h>
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#include <json.hpp>
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#include <payloads/Attribute.h>
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using json = nlohmann::json;
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namespace Daybreak {
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struct Build {
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uint32_t Primary = 0;
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uint32_t Secondary = 0;
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std::list<Attribute> Attributes;
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std::list<uint32_t> Skills;
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};
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void to_json(json& j, const Build& p);
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} |